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        IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just…

Who are you and what are you working on? My name is Razelle; on the internet I just use the last name Lockwood to keep any semblance of privacy intact. Although,  I’ve never met anyone with my name in my…

Who are you and what are you working on? I’m just a guy from Georgia. A complete nobody in the world of game development who saw a contest and thought: “Sure, why not?” Game making has always been more of…

        IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just…

       Starting out as one of the most buggiest, unplayable, piles of garbage that Steam has seen in recent years, Orion attempted to give us dinos to shoot long before Ark: Survival Evolved was ever a thing.  But it’s been…

        Square Enix delivered quite a surprise when they took over Sleeping Dogs and turned it from a GTA clone to something great on its own.  The story was interesting, the gameplay was very smooth and engaging (jumping off a motorcycle…

        With the release of The Banner Saga 2 not far around the corner it might be a good idea to refresh your minds on what made the first Banner Saga good, and what could be improved upon in the second.  For those…

Who are you and what are you working on? Hi! My name is Mickaël “Ylzor” Didier, I’m a French indie developer. I’ve released two games so far, one being Save Point for IGMC 2014, and the other being GUILT for…

        IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just…