Alex De-Gruchy
Alex De-Gruchy is a writer and editor of fiction and non-fiction whose work covers videogames, comic books and prose. His upcoming comic book work includes two graphic novels from Markosia Enterprises. In terms of videogames, he has worked as a writer on iOS action / strategy title Crystal Arena while his upcoming videogame projects include a shoot-‘em-up, an action-RPG, an interactive novel, and action-adventure Edelin Tales: Portals of Doom.
Marvel at more wordy outpourings from his brain-meats on Twitter: @AlexDeGruchy.
7 articles
Editorials
Digressions in Digital: Gunman Clive HD Collection / Shantae and the Pirate’s Curse
For this Digressions in Digital feature, I decided to look at two digital titles available on the Wii U, a pair of 2D action-platformers...
Editorials
Overlooked Gem: Mafia II
Although I’ve been a fan of the Grand Theft Auto series since playing the original game on PlayStation, open-world crime title Mafia II wasn’t...
Editorials
In Bloom: In Praise of Pikmin 3
I’m sure many people would agree that being a Nintendo fan can be quite the rollercoaster ride, the long-lived Japanese company hitting lofty, admirable...
Past & Retro
Retro Review: Super Mario World
During the Sega-versus-Nintendo console wars of the late 1980s and early 1990s, I was a Sega kid through and through, owning a Master System,...
Editorials
Retro Review: Metal Gear
Note: The version of Metal Gear I played for this review is the updated version included in Metal Gear Solid HD Collection, which I...
Editorials
Digressions In Digital: Unepic
In my Digressions In Digital feature series (the first of which, an article on survival horror Outlast, can be seen here), I take a...
Editorials
Overlooked Gem: I Am Alive
The critical and commercial success enjoyed by Naughty Dog’s post-apocalyptic adventure The Last of Us shows that plenty of gamers are interested in dark,...