IGMC

  • Interview: Janice of JENBO Productions

    Who are you and what are you working on?   My name is Janice, I’m a (musical)theatre actress and a singer, majored in university in both Theatre and Mediastudies. Growing up as a kid with the SNES and the Playstation, one of my dreams has always been making my own game(s). Some of my favorite games include Star Ocean, Xenogears, Suikoden, Breath of Fire, FF7/FF8/FFT, Lufia and Seiken Densetsu. I’m currently working on a polished-up version of Escalia. Before that, I was working on Startide.   Janice – President of JENBO Productions Why did you want to become a game developer? I grew up with playing RPGs and sometimes I caught myself while I was thinking up new storylines for…

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  • IGMC Interview: The Dink of Half-Off Hero

    Who are you and what are you working on? I’m The Dink. I mean, that’s my internet name anyway. You can call me Joe. I always have a project in mind but right now I’m primarily a student with a nearly full-time job so that keeps me busy and mostly unable to pursue my hobbies/enjoyment/dreams.     What is Half-Off Hero? It’s my entry for the IGMC this year! It’s an Adventure, Visual Novel, RPG, with a comedic storyline. At least I’ve been told it’s funny? Humor is subjective and all that. Of course, it’s more than that too I think. I tried to do something different with the game I would make for IGMC 2015 and while it’s different…

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  • IGMC 2015: Escalia

            IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just represent my own thoughts on the games.  Let’s take a look at today’s game… Escalia Background Information:  A turn based, RPG, made in RPG Maker VX Ace by the developer JENB Productions. Presentation:  From the start of the game you can tell Escalia is going to be a pretty one.  As you sit on the main menu the characters travel throughout the world and though there is not much to see location wise, the scenes the team create are entrancing and…

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  • IGMC Interview: Razelle of Grist of Flies

    Who are you and what are you working on? My name is Razelle; on the internet I just use the last name Lockwood to keep any semblance of privacy intact. Although,  I’ve never met anyone with my name in my everyday life or even online. Grist of Flies is the first game I’ve released publicly, but I’ve been working on two other games off and on, one which will be an episodic story that I plan on finally unveiling sometime this September.   What is Grist of Flies? GoF is a RPG that focuses on battle strategy instead of dungeon crawling or puzzles. You could say the battles are in fact the puzzles, but that’s mainly for the amount of party…

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  • IGMC Interview: Jesse of Reminisce

    Who are you and what are you working on? I’m just a guy from Georgia. A complete nobody in the world of game development who saw a contest and thought: “Sure, why not?” Game making has always been more of a hobby than anything for me, and I get much more enjoyment out of making something because I want to, as opposed to planning ahead commercially. Currently I’m working on another non-commercial game, which (like all of my previous projects) will probably never see the light of day or come anywhere close to being finished. What is Reminisce? Reminisce means “to look back and remember fondly”. Reminisce is a Metroidvania style adventure/action/platformer, or at least that was the intention. The game features…

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  • IGMC 2015: Reminisce / Homeless

            IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just represent my own thoughts on the games.  Let’s take a look at today’s games… Reminisce Background Information:  A side scrolling adventure game made in Game Maker by the developer Jesse. Presentation:  The beginning scene starts out with a couple lines of text and some music but then as the game starts the music cuts out.  The only sounds you’re left with is the characters jump which sounds like a horrible static sound that makes you want to turn the volume…

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  • Interview: GUILT

    Who are you and what are you working on? Hi! My name is Mickaël “Ylzor” Didier, I’m a French indie developer. I’ve released two games so far, one being Save Point for IGMC 2014, and the other being GUILT for this year’s IGMC. This means both of them were made within a month, and they are free!   What is GUILT? GUILT is a Stealth/Horror 2D game focusing heavily on its story and atmosphere. You play as a woman who wakes up in a dark forest and you’ll have to find a way for her to get out of it. It won’t be that simple though; creatures lurk in the forest, chasing you when they see or hear you. You’ll…

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  • IGMC 2015: Half Off Hero / Grist of Flies

            IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just represent my own thoughts on the games.  Let’s take a look at today’s games… Half-Off Hero: The World Needs Savings Background Information:  An RPG made with RPG Maker by the creator The Dink. Presentation:  The painted art that the game focuses on is a cute yet detailed style that really breathes life into each and every character.  The artist behind the characters really does a fine job delivering on emotion as you can almost feel what the characters feel or…

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  • IGMC 2015: Guilt / Xintana Legends

            The Indie Game Maker Contest, 2015 has completed its submission phase.  Any games on the page at this point are final and ready to be played, judged, and enjoyed by the community.  Over the next couple of months as the scores are added up by the judges and games are eliminated down to the final few we’ll be taking a look at some of the games that stand out (or fade away) from the crowd.  I will judge them following the same guidelines the official judges do.  My score has no effect on the actual scores the game’s receive but just represent my own thoughts on the games.  Let’s take a look at today’s games… Guilt Background Information:  A stealth/horror…

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  • IGMC 2015: Update

          The “Humble Game Making Bundle” has come to an end and with it the prize pool for this year’s Indie Game Maker Contest has come to a halt with over $70,000 in the prize pool.  $26,856.88 of that being the first place prize.  Although the prizes have been set in stone at this point, that doesn’t mean the contest has come to an end!  The challenge goes on. Gamedev Fort         This forum has become the go to place for IGMC 2015 and if you’re interested in keeping an eye on people’s projects as they progress or sharing your own progress if you’re a participant, this is the place to go.  It’s a pretty sleek layout and allows…

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  • IGMC 2015: What to Expect

    Summer 2014, many indie developers were surprised with the sudden announcement that RPG Maker and Humble Bundle were teaming up to host one of the year’s biggest indie developer contest, Indie Game Maker Contest 2014.  With a $10,000 grand prize and another $10,000 split amongst smaller prizes it’s was a competition that had a lot of people’s interest, as was seen with over 700 entries into the thirty day competition.  Participating in the contest, even if they didn’t win, jumpstarted a lot of people’s careers into video game development.  This year the contest is coming back with even more to offer and a step back away from its role-playing game focus to encourage developers of all backgrounds to participate.  It’s…

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