Indie

Blockbuster games are great, but indie (independent) game developers aren’t just inspiring, but they can produce some stunning gems – here we provide coverage for indie games.

Mega Maker Review

Today I am looking at a very interesting Mega Man fangame, called Mega Maker. As the name implies, it is for Mega Man what Mario Maker is for that series- a way for you to create your own levels, hazards, and so on for Mega Man to traverse. While not an official Capcom work, I would still recommend it to…

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Creating Your Own Levels in Happy Wheels

While it is fun and all to play Happy Wheels levels that others have taken the time to create, the real fun is sitting down and creating your very own level to allow your creativity to be set free. By now if you have played this game at all, you have more than likely asked yourself how a play managed…

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Godcat- Epic Battle Fantasy 4

Today I am looking at a very interesting encounter from Epic Battle Fantasy 4. The game series is a typical turn-based RPG in execution, but the way it presents itself is as a tongue-in-cheek satire of RPGs in general. It pokes fun at everything from common enemy types like slimes, which have been turned into cute blobs with cat faces,…

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Day 1 of PAX South 2017

It is currently 11:48 PM on the 27th of January and PAX South 2017 Day 1 ends officially in twelve minutes. With the first day in the bag there are many amazing things that have happened, from an unexpected appearance to the meeting of many familiar faces, and some good panels. Many things have already happened at PAX South while…

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Stardew Valley Review

I’ll have to admit that when I first saw screenshots of Stardew Valley last year and heard tales of how it’s a game all about farming, I had a few questions. They were; how the heck is that fun? What’s the appeal? How did this get so popular? So it was with some trepidation that I got my hands on…

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Woven The Game – Interview

The following is an interview where the questions are asked by Dakota Barrett and answers produced by Dominic de Graaf. Who are you and what do you do? We are three Dutch guys who all have a passion for games. We know each other from work. Matthijs and Dominic both run a game company together called Alterego Games. Matthijs and Dominic…

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The Most Controversial Games of All Time

Video games and controversy go hand in hand. Whether it’s sexual content or violence, a lot of people find it very easy to find problems with this form of media. The fact that games give players control over the action is the biggest reason for this, in addition to the fact that gaming is very popular with kids. While many…

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Interview: Janice of JENBO Productions

Who are you and what are you working on?   My name is Janice, I’m a (musical)theatre actress and a singer, majored in university in both Theatre and Mediastudies. Growing up as a kid with the SNES and the Playstation, one of my dreams has always been making my own game(s). Some of my favorite games include Star Ocean, Xenogears,…

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IGMC Interview: The Dink of Half-Off Hero

Who are you and what are you working on? I’m The Dink. I mean, that’s my internet name anyway. You can call me Joe. I always have a project in mind but right now I’m primarily a student with a nearly full-time job so that keeps me busy and mostly unable to pursue my hobbies/enjoyment/dreams.     What is Half-Off…

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IGMC 2015: Escalia

        IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just represent my own thoughts on the games.  Let’s take a look at today’s game… Escalia Background Information:  A turn based,…

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IGMC Interview: Razelle of Grist of Flies

Who are you and what are you working on? My name is Razelle; on the internet I just use the last name Lockwood to keep any semblance of privacy intact. Although,  I’ve never met anyone with my name in my everyday life or even online. Grist of Flies is the first game I’ve released publicly, but I’ve been working on…

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IGMC Interview: Jesse of Reminisce

Who are you and what are you working on? I’m just a guy from Georgia. A complete nobody in the world of game development who saw a contest and thought: “Sure, why not?” Game making has always been more of a hobby than anything for me, and I get much more enjoyment out of making something because I want to,…

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IGMC 2015: Reminisce / Homeless

        IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just represent my own thoughts on the games.  Let’s take a look at today’s games… Reminisce Background Information:  A side scrolling…

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Orion: Prelude (Review)

       Starting out as one of the most buggiest, unplayable, piles of garbage that Steam has seen in recent years, Orion attempted to give us dinos to shoot long before Ark: Survival Evolved was ever a thing.  But it’s been years since its initial release and the devs have put quite some time into making it better.  The game has…

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IGMC 2015: Update

      The “Humble Game Making Bundle” has come to an end and with it the prize pool for this year’s Indie Game Maker Contest has come to a halt with over $70,000 in the prize pool.  $26,856.88 of that being the first place prize.  Although the prizes have been set in stone at this point, that doesn’t mean…

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