• IGMC 2015: Escalia

            IGMC 2015 games will be judged following the same guidelines the official judges do. (Presentation, Gameplay, Engagement, Bugs/Glitches, and 2015’s Twist: Growth)  My score has no effect on the actual scores the game’s receive but just represent my own thoughts on the games.  Let’s take a look at today’s game… Escalia Background Information:  A turn based, RPG, made in RPG Maker VX Ace by the developer JENB Productions. Presentation:  From the start of the game you can tell Escalia is going to be a pretty one.  As you sit on the main menu the characters travel throughout the world and though there is not much to see location wise, the scenes the team create are entrancing and…

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  • IGMC Interview: Jesse of Reminisce

    Who are you and what are you working on? I’m just a guy from Georgia. A complete nobody in the world of game development who saw a contest and thought: “Sure, why not?” Game making has always been more of a hobby than anything for me, and I get much more enjoyment out of making something because I want to, as opposed to planning ahead commercially. Currently I’m working on another non-commercial game, which (like all of my previous projects) will probably never see the light of day or come anywhere close to being finished. What is Reminisce? Reminisce means “to look back and remember fondly”. Reminisce is a Metroidvania style adventure/action/platformer, or at least that was the intention. The game features…

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  • Interview: GUILT

    Who are you and what are you working on? Hi! My name is Mickaël “Ylzor” Didier, I’m a French indie developer. I’ve released two games so far, one being Save Point for IGMC 2014, and the other being GUILT for this year’s IGMC. This means both of them were made within a month, and they are free!   What is GUILT? GUILT is a Stealth/Horror 2D game focusing heavily on its story and atmosphere. You play as a woman who wakes up in a dark forest and you’ll have to find a way for her to get out of it. It won’t be that simple though; creatures lurk in the forest, chasing you when they see or hear you. You’ll…

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